World of Warcraft - Classes / Rogues
Rogues
The cat burglar. The street thug. The ruthless assassin. All of these people are united in that they often transgress the law to succeed, and by hook or crook, they will take what they need. Usually not one to engage in open confrontation, rogues do not fight a fair fight, and typically the first indication a rogue is nearby is from the dagger in your back.
Rogues are melee combatants that focus on their skills rather than their armor to keep them alive. Masters of moving in stealth, crafty rogues have skills for just about every situation, and without mana, they are generally only limited by their own endurance -- one only has the energy to do so much at once.
Rogues make for the best single-targest damage in the game, and this often brings them into groups, who might also want a rogue around to sneak ahead and scout or sap an opponent, or to pick the locks on doors and chests. This does require the rogue to be up front and possibly in the line of fire, however.
Tanking: moderate
Healing: none
Damage: highest (for single target)
Utility and support: decent
Strengths:
- Able to sneak past danger, or sneak up behind their kills
- Excellent at dealing damage in a hurry, making for rapid grinding
- Able to pick locks other classes have no way of opening
- Abilities to respond to mostly any situation
Drawbacks:
- Have to engage consistently in combat with only leather armor
- Many abilities have reagents or lengthy cooldowns
- No range on primary abilities
Available races: all but Tauren and Draenei
Usable armor: cloth and leather
Usable weapons: All one-handed weapons and ranged weapons besides wands
Talent trees: Combat (straight fighting), Subtlety (stealth skills and avoiding combat), Assassination (ruthless offense)







